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Messages - Jargon

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1
Game Zone / Re: Isolation
« on: April 07, 2015, 12:32:47 pm »
Moments after stepping onto the MKII Rapture platform, Cadet Jarman experiences a bright flash and is racked with nausea and extreme disorientation. The bright flash fades revealing a new room but it's out of focus and still spinning. Someone is talking to him but he can't make heads or tails of it. It sounds far off and muffled. The blurred figure leaves via some equally blurry doorway.

Jarman reaches with an outstretched arm and grabs hold of a bulkhead, closes his eyes and takes a few deep breaths. The disorientation slowly fades. He opens his eyes and the room is now in focus and the world makes sense again. "Urghhh... that was unpleasant." he says to no one in particular before seeing Cadets Esser and Lentz, with Baklid still unconscious on the ground next to him.

Suddenly, as if Jarman's input buffer has just started processing data properly, he now makes sense of what was said to him just after arriving. "Oh!" he exclaims and heads out the door after Pedersen - the first few steps a little wobbly.

2
Game Zone / Re: Isolation
« on: March 21, 2015, 06:46:29 pm »
"No no. I need to be the last person to transport otherwise people will get left behind." Jarman explains. "Pedersen you should be the one to go with Lentz. When you get through get Cadet Hutton to prioritise getting internal sensors online as soon as possible since engineering is just next door. That'll allow me to lock on to your coordinates and bring you back from here, stretcher and all."

3
Game Zone / Re: Isolation
« on: March 20, 2015, 12:16:09 pm »
Jarman stops what he is doing and turns to Cadet Lentz "I understand what you're saying but with internal sensors down, there is no way to transport ourselves back. This will be a one way trip. Also, I'm the only one with training to use matter transmission platforms, therefore I should be the last one to come through." he glances down at Cadet Baklid "Time is of the essence. What should we do?"

After thinking for a bit he turns to Cadet Pedersen and asks "What room was the one that was damaged? Was it on this deck?"

4
Game Zone / Re: Isolation
« on: March 19, 2015, 03:29:29 pm »
Jarman looks up from the MKII Rapture controls "Good to meet you, Pedersen. And don't worry about this." he pats the side of the console. "It's just been evaluated, I'm sure I got it right this time." and he grins.

The grin subsides "Anyway, what was that you mentioned about your team being... shredded? That sounds pretty dire. So there's signs of physical damage to the ship? What in Sol is going on!?"

Jarman presses a few buttons on the console. "Ok, the platform has been reset for another transmission to the same coordinates. Just got to hope the other guys have moved from their position after arriving. Lentz, help me get Baklid onto the platform, both of you are next."

Jarman moves over to Baklid and begins lifting him onto his feet.

5
Game Zone / Re: Isolation
« on: March 18, 2015, 10:18:16 pm »
Jarman ponders for a moment "Hmmmm, still in progress? Well, at least it's second gen."

Jarman turns to the rest of the cadets. "Engineering is right next to the secondary sickbay, I propose we use the matter transmission platform to get Cadet Baklid to the sickbay swiftly and then we can quickly proceed to engineering. Sound like a plan?"

"Computer, set the coordinates of the matter transmission platform to the secondary sickbay on deck four, aft section."

6
Game Zone / Re: Isolation
« on: March 18, 2015, 03:12:01 pm »
Cadet Jarman looks at the injured cadet before turning to Lentz "Ok, but give me a moment, I've just had a thought." He turns back to the computer terminal and asks "Computer, is the matter transmission platform safe to use with lifeforms?"

7
Game Zone / Re: Isolation
« on: March 18, 2015, 08:47:58 am »
Slowly the blackness gives way to haze, but the world feels like it's still spinning. Disoriented, Cadet Jarman rolls over to right himself and calls out "Mrrhhmrrffll." then realises he's now face to the floor. Ok, let's try that again he thinks and rolls over again and opens his eyes. The world slowly comes into focus and he props himself up.

"What on Earth just happened?" he utters as he tries to make sense of things through the fog in his mind. "What is wrong with the computer?" he thinks for a moment. "Wait... did... did the computer say there are two Humphreys!?"

Cadet Jarman gets up and walks over to the computer terminal and asks "Computer, are internal communications still operational? Are you able to open a ship-wide comm channel?"

8
Game Zone / Re: Isolation
« on: March 17, 2015, 12:02:12 pm »
I'll take Operations :)

9
Game Zone / Re: Isolation
« on: March 16, 2015, 10:16:06 pm »
I want to play! \o/

10
Game Zone / Re: Dungeon Crawl
« on: May 20, 2014, 11:21:14 am »
I'm interested!

Also, we really need to get more people using the forum again :(

11
Discussion / Re: iOS
« on: August 06, 2012, 07:59:19 pm »
None yet I'm afraid. We're prioritsing a Facebook/G+/Web version next so at least everyone can play it. Then we'll focus on iOS if we get that far ;)

12
Rogue Vector Community Game / Re: Story
« on: August 06, 2012, 05:41:41 pm »
REVENGE!!! :D

13
Rogue Vector Community Game / Secondary Setting
« on: August 06, 2012, 12:24:42 pm »
Select a secondary setting.

14
Rogue Vector Community Game / Primary Setting
« on: August 06, 2012, 11:52:17 am »
Select a primary setting.

15
Rogue Vector Community Game / Antagonist
« on: August 06, 2012, 11:49:39 am »
Select an antagonist.

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